So, it has been another dive into the
world of fighting games for lil' ol' me for the past weeks. The 25th anniversary of Street Fighter official Capcom sponsored tournament
series kicked off on the 27th which I did attend but did
not compete. Super big names in the FG community would have
slaughtered me in ways I have only ever paid good money on the
internet to see done to other people...but probably with severely
less latex involved. The event was in Austin, TX so I spent most of
my time with friends I hadn't seen in a long time. But I didn't
forget to visit Arcade UFO while I was in town. I did quite well on
the SSF4AE cabinets, but it was more due to the lack of good
competition there rather than my own personal skill. If I was better
at third strike I would have challenged my friend Yuuki “theAdonis” Spencer. He took part and got 5th place in the
event, it may not sound impressive, but he got to walk away with 200
bones and a swag-ass T-shirt (swag as in 'stuff we all get') for a
free-to-enter tournament. It was a good start to a fighting game
based week.
The following Monday was the release of
the DLC content for Street Fighter X Tekken which included 12 new
characters and and a few slight tweaks including fixing game breaking
glitches. The characters were as follow:
Cody
Dudley
Elena
Guy
Sakura
Bryan
Christie
Jack-X
Lars
Lei Wulong
I have taken a great liking to Cody,
which is no surprise since he is one of my main's in AE, but even
though Sakura is my other main, I cannot get behind her in this game.
No matter how you look at it though, extra content is extra content
and 12 characters is nothing to shake a stick at. It's a healthy
addition and a great stride in the attempt to revitalize the game.
Even though SFxTK is still a pretty recent game, it has already been
taken out of the spotlight in light of Marvel vs. Capcom and Street
Fighter 4. We will see what these new characters accomplish for the
games popularity in the months to come.

Soon to follow as it officially
releases today in the states is Persona 4: Arena. If you don't
remember, I was very much so looking forward to this title release as
the source material being one of my favorite RPG's and the game
engine looking like one of my favorite fight games. Once I get to
play this title more, you will get a more in depth review of this
title, but for now, just know I'm going to be wasting a lot of my
free time on this title. And in the same vein, Arc System Works is
proving that there is no rest for the reckless, they have surfaced
with news on the new installment in the Blazblue series. Blazblue:Chrono Phantasma has surfaced with new moves, mechanics, and
characters. According to the article on Shoryuken.com there will be
a new Overdrive system (to replace gold bursts), a new guard crush
mechanic that requires meter to perform, new moves for characters
along with rebalancing, and 3 new characters all together. It is
still in it's first location test so more changes are likely to come.
Keep your eye's peeled if you enjoy the Blazblue franchise or are
looking to expand your palette of fighting games in general.Crispy Links:
More info on BBCP
Persona 4: Arena Info (dustloop forums)
I have some new videos up for SFxTK, they feature Asuka, Lili, and Cody (with a bit of Sakura) for those of you who are interested.



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